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GeoMipMap Landscape Renderer

Revision History


May 12, 2001

Original reslease of my GeoMipMap landscape rendering algorithm implementation.

May 18, 2001

Fixed error in the calculating of the number of mip map levels.

May 7, 2002

Minor update that picks up new version of jahuwaldt.gl package. No functional changes.

November 19, 2004
Ported the 3D graphics to JOGL from GL4Java.  JOGL appears to be better supported on newer systems.
November 23, 2004
Resolved a problem that prevented the terrain renderer from working properly on "little-endian" systems such as Intel processors (Windows or Linux).  It now works correctly on both big and little endian systems.


Created: May 18, 2001
Modified: December 9, 2004